Dropseed

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Description

Collect raindrops with your bucket, avoid the falling stones, and empty the water to help your plant grow.  

Every drop counts — the more you deliver, the bigger your plant will become before the storm ends.  

This game was designed with **mobile play in mind**, but it also works on desktop.  

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How to Play

- Drag your finger (or mouse) to move the bucket left and right.  

- Catch the raindrops to fill it up.  

- Avoid the stones — they’ll make you lose water.  

- Hold the button to empty the bucket and water your plant.  

- When time runs out, watch your plant grow depending on how much water you collected!

- When your plant finally blooms, you’ve reached the end — and your goal is complete.

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Tools Used

- Phaser 3

- Piskel

- mp3cut

- HTML/CSS

- Visal Studio Code

Resources

Sounds

- rain: https ://pixabay.com/es/sound-effects/calming-rain-loop-398653/

- stone hits bucket with water: http s://pixabay.com/es/sound-effects/falling-of-a-stone-into-a-bucket-381858/

- stone hits bucket without water: http s://pixabay.com/es/sound-effects/metal-hit-cartoon-7118/

- emptying bucket: http s://pixabay.com/es/sound-effects/water-pouring-89582/

- collect drops: http s://pixabay.com/es/sound-effects/soft-pop-sound-383739/

- thunders: http s://pixabay.com/es/sound-effects/dry-thunder-364468/

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Credits

- Code, Sprites & UI: Azahara i.  

- Sounds: downloaded from free sound libraries and edited with MP3Cut.  



This game was created for Ludum Dare 58, with the theme “Collector.”

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